![]() ![]() Redstone Blocks: The key point here is while most other redstone power sources are partial blocks that get broken by pistons, this one can be pushed or pulled by pistons, so a machine can carry its own power source.Various immovable blocks (notably obsidian and tile entities such as furnaces ) provide limits and frameworks.These can simply be arranged in a line in front of the piston, but slime and honey blocks allow carrying along blocks placed to all sides of that line. Pistons are capable of pushing or (sticky pistons) pulling up to 12 blocks.The key blocks for flying machines, more or less in order of appearance: 2.3.6 Driveable flying machine E, 4-way, compact.2.3.5 Driveable flying machine D, 4-way. ![]() ![]() 2.3.4 Driveable flying machine C, 2/4-way.2.3.3 Driveable flying machine B, 2-way.2.3.2 Driveable flying machine A, 2-way.Work backwards, because TNT creates 8x8 hole at the very center, so your machine can be up to 7x7 if you have slimeblocks at the outside (otherwise it'll stick) but it can be as long as you want.Īs for delaying tnt, my idea is to shoot TNT, place it on a slimeblock, and as it's about to explode, propel it UPWARDS and then shoot it out. Meaning, you can delay machine with observers/pistons, and nothing else, and that will make your machine absolutely huge.Īs for size, that's not a big issue. So you basically need to HOLD primed tnt somewhere inside, and shoot it with delay just as it is about to explode. Still, i can give you a few advices (not a lot, cuz i have no idea how bedrock works)įor machine to fit in, TNT has to explode just as it approaches the wall. I've been making a similar thing here, but it's Java. ![]()
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